Cult of PiNNews

Cult of PiN launches roguelike pinball runs

Cult of PiN launches roguelike pinball runs. Four tables, 100 upgrade Glyphs and escalating missions turn accurate shots into a build-driven run in the.

Cult of PiN roguelike pinball table in action
Official Cult of PiN gameplay screenshot Credit: KennyMakesGames.

Cult of PiN launched August 10 as a roguelike built around full pinball tables rather than a pinball-themed combat board. Players damage bumpers, complete missions and use controlled ramp or trick shots to shape each run.

Cult of PiN: confirmed details

The launch version includes four tables, six difficulty settings, 100 Glyph upgrades, 16 bumper types, eight balls and eight table traits. A structured run reaches Act VI before continuing into an endless mode, with monthly and all-time leaderboards tracking results.

What changes for players

A large Glyph pool gives repeat runs different scoring and survival priorities, while table traits alter the physical space those builds must solve. Competitive boards reward consistency, but the endless option also gives strong combinations room to keep scaling.

Timing and wider context

The figures above come from the official store listing. They describe available systems rather than the probability of seeing any specific Glyph or the difficulty of reaching the final structured act.

The feature list and timing above reflect the developer’s announcement published on August 10, 2026. Future hotfixes can adjust balance or availability, so live values should be checked against the current client.

For Cult of PiN, the practical checkpoint is the live client: confirm the installed version, platform notes and regional rollout before relying on a scheduled feature. Store availability, maintenance windows and certification can create timing differences even when the developer announces one date for the wider release.

Source: official Steam store listing. All release dates, named features and numerical values in this report come from that primary source; the analysis is our own.

Related reading: Dota 2 Patch 7.41e, Palworld Feybreak and Space Marine 2 Siege Mode.

Editorial note

Facts and mechanics were checked against the linked primary sources before publication.

This article was reviewed on August 19, 2026.

Portrait of Marta Kovács
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Senior esports editor

Marta started covering Counter-Strike in small LAN halls before moving into event reporting and long-form match analysis. Her work follows the decisions hidden by a final score: how an economy was protected, why a rotation arrived late and what a roster change asks a team to relearn. She leads Kaizensclan’s esports desk and edits reporting that crosses more than one competitive scene.

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