
Played through · Tested hard
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Reviews
Clear verdicts, useful criticism and scores that mean something. We finish the campaign, test the endgame and tell you exactly who each game is for.

Latest reviews
Scores out of 10Abiotic Factor review: survival science works best together
Our Abiotic Factor review tests crafting, facility exploration, co-op roles, combat and survival logistics after nine hours with the complete PC release.
PC
The Hundred Line review: strategy under pressure
Our The Hundred Line review examines tactical school defenses, relationships, exploration and branching choices after eight hours with the complete PC version.
PC
Revenge of the Savage Planet review: co-op curiosity
Our Revenge of the Savage Planet review covers alien exploration, co-op tools, creature research, upgrades and corporate satire after five hours on PC.
PC
Tempest Rising review: classic RTS with modern control
Our Tempest Rising review tests base building, resource control, faction identity, campaign missions and multiplayer fundamentals after seven hours on PC.
PC
Promise Mascot Agency review: weird work, warm heart
Our Promise Mascot Agency review explores its open-world driving, mascot management, rescue cards and heartfelt town stories after six hours on the PC version.
PC