ValorantEsports

Gambit sweep Envy 3–0 to win Masters Berlin

Gambit Esports swept Team Envy 3–0 in the VALORANT Masters Berlin 2021 final, winning Split, Haven and Bind to claim the international title. Read the verified.

Gambit Esports players celebrating the VALORANT Masters Berlin trophy
Gambit swept Envy in the first best-of-five final at Masters Berlin.

Gambit Esports defeated Team Envy 3–0 in the VALORANT Masters Berlin grand final on September 19, 2021. The EMEA champion won Split 15–13, Haven 13–11 and Bind 13–9 to claim the year’s second international Masters trophy.

Road to the final

Gambit recovered from a group-stage loss to 100 Thieves, then swept Vision Strikers and G2 Esports in the playoffs. Envy completed an unbeaten run through its group and beat Sentinels and 100 Thieves without dropping a map. Both finalists arrived with controlled defensive systems and exceptional Operator players.

Gambit vs Envy Masters Berlin final: how the series unfolded

Split required overtime after Envy repeatedly denied clean attacking entries. Gambit secured the final two rounds, then edged Haven through stronger late-half defence. On Bind, Envy again stayed close early, but Gambit’s site anchors and post-plant utility created separation. Three competitive maps produced a sweep that felt tighter than the series score.

The decisive detail

Gambit consistently delayed commitment until Envy had revealed defensive resources. nAts converted that information into lurk pressure, while Chronicle and d3ffo punished rotations. Envy found opening kills but struggled to transform enough of them into stable post-plants, especially when Gambit retained utility for the final thirty seconds.

Why the result still matters

The title established Gambit as a world-level team before its runner-up finish at Champions 2021. It also marked EMEA’s second consecutive international VCT victory after Acend’s later world title was still months away. The final is remembered for Gambit’s calm structure and the deceptive closeness of a 3–0 score.

Map scores, event dates and placements were checked against tournament records. Tactical conclusions are analysis and are not presented as quotations from players or coaches.

Sources: official information and published records. Factual claims were checked against the linked source and additional primary records; interpretation is our own.

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Editorial note

Facts and mechanics were checked against the linked primary sources before publication.

This article was reviewed on August 7, 2026.

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Dmitri reviews games by tracing their complete loop: how a system is introduced, how it changes under pressure and whether it still produces interesting decisions after the novelty fades. He has a particular interest in RPG economies, tactical combat and performance problems that alter mechanical feel. Every verdict is written for a specific player rather than an imaginary universal audience.

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