Dota 2Esports

Tundra swept Team Secret in The International 2022 final

Tundra Esports beat Team Secret 3–0 in The International 2022 grand final in Singapore on October 30. The sweep completed an unbeaten upper-bracket run and.

Tundra Esports and Team Secret playing The International 2022 grand final
Tundra completed an unbeaten upper-bracket run with a 3–0 grand-final sweep.

Tundra Esports beat Team Secret 3–0 in The International 2022 grand final in Singapore on October 30. The sweep completed an unbeaten upper-bracket run and delivered the Aegis of Champions to skiter, Nine, 33, Saksa and Sneyking.

Road to the final

Tundra finished first in Group B, then beat OG, Team Aster and Team Secret in the upper bracket. Secret fell to the lower final, defeated Team Liquid 2–1 and returned for the rematch on the same day. The extra series gave Secret momentum but also less recovery time before facing the tournament’s most stable team.

Tundra vs Secret TI 2022 final: map-by-map recap

Tundra won three games without giving Secret a clean route into the series. Their durable cores and layered summons controlled space, and each draft gave 33 unusual tools to distort ordinary lane and teamfight expectations. Secret found individual kills but could not turn them into map control that lasted.

The decisive pattern

Tundra made risky areas feel permanently occupied. Illusions, summons and defensive saves let the team gather information without offering easy targets. When Secret committed, Tundra’s heroes survived the first burst and returned damage into a lineup already out of position. The tactical advantage accumulated even when the kill score looked manageable.

Why the result still matters

The 3–0 was the first grand-final sweep at The International since 2017. Tundra’s approach influenced discussion about Wraith Pact, zoo strategies and the value of flexible offlane drafting throughout the patch. More importantly, it showed how a team could dominate TI without relying on one narrow signature strategy.

Dates, scores, placements and prize information were checked against published tournament records. Tactical conclusions describe the recorded games and are not presented as quotations from players or coaches.

Sources: primary release notes or official records. Factual claims were checked against these records; interpretation is our own.

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Editorial note

Facts and mechanics were checked against the linked primary sources before publication.

This article was reviewed on August 10, 2026.

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Dmitri reviews games by tracing their complete loop: how a system is introduced, how it changes under pressure and whether it still produces interesting decisions after the novelty fades. He has a particular interest in RPG economies, tactical combat and performance problems that alter mechanical feel. Every verdict is written for a specific player rather than an imaginary universal audience.

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